Control! A Supernatural Action Thriller Where Reality Itself Bends to Your Will!

Stepping into the realm of “Control,” developed by Remedy Entertainment and published by 505 Games, is akin to plunging headfirst into a David Lynch film directed by Hideo Kojima. This isn’t your typical run-and-gun action game. It’s an experience steeped in eerie atmosphere, mind-bending narrative twists, and a combat system that rewards tactical thinking and mastery of supernatural abilities.
The story centers on Jesse Faden, a young woman who arrives at the Oldest House, a monolithic concrete structure serving as the headquarters of the Federal Bureau of Control – an agency tasked with containing and researching paranatural phenomena.
The building itself is a character, constantly shifting and rearranging its interior layout, reflecting the influence of the Hiss, a malevolent supernatural force that has corrupted many of the Bureau’s agents. Jesse discovers she possesses extraordinary powers, granting her control over telekinesis, levitation, and even manipulating the environment to her advantage.
As Jesse delves deeper into the Oldest House’s secrets, players are confronted with a narrative that defies easy categorization. It blends elements of science fiction, cosmic horror, and psychological thriller, constantly challenging the player’s perception of reality.
Think “Stranger Things” meets “Inception” – but with significantly more gunplay.
Gameplay: Mastering the Paranatural
Control’s combat system is refreshingly distinct from typical action titles. Gone are the days of simply spamming bullets and reloading. Instead, Jesse relies on a combination of telekinetic powers (Telekinesis) and “Service Weapons” - transformable firearms with unique effects that can be modified and customized.
Imagine flinging debris at enemies while simultaneously launching explosive rounds from a gun that morphs into a shape-shifting shotgun or pistol. This tactical blend of supernatural abilities and conventional weaponry encourages players to experiment and find their preferred combat style.
Here’s a deeper dive into the key elements:
Gameplay Element | Description |
---|---|
Telekinesis | Grab objects (from boxes to concrete pillars) and hurl them at enemies, creating devastating environmental hazards or disrupting enemy formations. |
Service Weapons | Each weapon possesses unique properties and can be modified with “Mods” found throughout the Oldest House. These Mods alter firing rates, damage types, and even grant special effects like homing bullets or explosive rounds. |
Evade & Momentum | Jesse isn’t a tank; she’s nimble and agile. Mastering dodging and utilizing momentum-based maneuvers is crucial for survival in encounters with the corrupted agents. |
Atmosphere: A Haunting Symphony of Reality Bending
Beyond the compelling gameplay, “Control” shines due to its masterfully crafted atmosphere. The Oldest House feels like a living entity, pulsating with an eerie energy that constantly shifts and evolves. From flickering lights to echoing footsteps, every detail contributes to the game’s unsettling yet captivating ambiance.
The soundtrack, a blend of haunting ambient electronica and unsettling orchestral compositions, perfectly complements the visuals, further immersing players in the unnerving world of the Oldest House. It’s a score that lingers long after you’ve put down the controller.
Themes: Exploring Identity and Control (Ironically)
“Control” delves into themes of identity, purpose, and the nature of control itself. Jesse’s journey is not just about fighting supernatural threats but also about uncovering her past and confronting the enigmatic entity known as The Board, a mysterious force that seems to dictate the fate of the Oldest House and its inhabitants.
The game constantly challenges players to question their own perception of reality, blurring the lines between sanity and madness, order and chaos. It’s a thought-provoking exploration of the human condition in a world where the boundaries of what is possible are constantly being redefined.
Final Thoughts: An Experience Unlike Any Other
“Control” is more than just an action game; it’s an immersive experience that stays with you long after the credits roll. Its captivating narrative, unique gameplay mechanics, and haunting atmosphere make it a must-play for any gamer looking for something truly different.
Don’t be fooled by the seemingly straightforward premise – “Control” will surprise you at every turn, leaving you questioning everything you thought you knew about reality, video games, and the nature of control itself.